Archive for June, 2009

Dev Bits Weekly Updates for 2009-06-28

Hoyt Summers Pittman -

Mooks is building in Hudson. Yay for 1)trial and error and 2) breaking initialize() in Darkstar while I was testing locally. # Thinking about installing/hacking on pygowave. # I have installed pygowave on my server, but I need to work through some bugs still. (http://bit.ly/PDQX9 # https://svn.sagaoftherealms.net now has a real ssl cert on it. [...]

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Dev Bits Weekly Updates for 2009-06-21

Hoyt Summers Pittman -

Brag is done. I discovered that you have to use a database to host authentication credentials in Darkstar. # At the doctor reading up on Google Wave. Yay for medically induced hookey. # While a wave server may be fun to make, I am enjoying working on my Darkstar project. I have channels and logins [...]

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Rambling updates

Hoyt Summers Pittman -

Last week I rode the BRAG (www.brag.org). I didn’t take any pictures this year, but it was worth while. Among other things, I got a chance to work on my game, Mooks, and I experienced the utter suck of filtered public school internet. For some reason, everything with “blog” in the url was pretty throughly [...]

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Dev Bits Weekly Updates for 2009-06-14

Hoyt Summers Pittman -

Fetch Row from database, salt and hash provided password, test against password in database, return result. #

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